Posts Tagged ‘Diary’

Illuminati Diaries: Entry 2

July 14, 2012 - 2:36 pm No Comments

illuminati-diaries2

The official one week mark starting with early access passed just yesterday. I spent a whole lot of time trying to stream Friday; I cleaned up about half the Blue Mountains, finished off the first Illuminati story mission line, and ranked up to 7 in the Illuminati pecking order. I also did a brief achievement hunt, completing a handful of lore and exploration achievements in Kingsmouth and Savage Coast. Not bad for a week’s worth of gaming with around 58 hours played.

The last few days have really been smooth sailing through the story mission; I polished off the Savage Coast (had to finish a few bugged quests), finished the quests from the northern bridge in Kingsmouth that I forgot about, and did a ton of dungeon runs, mostly Inferno. Overall, I’d say the first week of The Secret World went noticeably better than I expected considering I hadn’t put 48 hours of TSW gaming into one week since the second week of closed beta testing. There are a few standout discussion points I encountered along the way, so read through the break for more.

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Illuminati Dairies: Entry 1

July 14, 2012 - 2:32 pm No Comments

illuminati-diaries entry 1

Launch day has come and gone and The Secret World did not fall into calamity. If I had to make a guess, I’d bet the vast majority of the player base pre-ordered and has been playing since last Friday, making the launch a little anti-climactic. Still, there were no outages, no massive downtimes, no lag-fests – not anything terrible, anyway. Mission bugs notwithstanding, the official launch of TSW as been a success.

Now that I’ve settled in to the game, a TSW-centered chapter of Die by the Arrow will be springing up shortly. To that end, I’ve dubbed these dairies the “Illuminati Diaries.” Today is entry 1. I spent a lot of time on the Savage Coast this weekend. Then I streamed around 11 hours on Monday alone. Yeah, it’s summer time. I ran the Inferno dungeon and wasted a fair amount of time on broken missions. I also started to get a better feel for my Rifle build – making this entry a good length and a good read for rifle-interested parties. Read through the cut for details.

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TSW Diary – Day 2

July 14, 2012 - 2:23 pm No Comments

tsw teaser

The pre-launch early access of TSW fell on a weekend, meaning it had to compete with family time. TSW isn’t The Elder Scrolls or Halo, so it really didn’t stand a chance. As such, I only had a few hours to play TSW the last two days, so I’m going to roll them into a single diary day.

Day 2 only amounted to a few hours, but I managed to pack in QL3 for both Merc and Goon decks, almost entirely clear Kingsmouth quests, and even got a Polaris run in. Considering that I really only played for about 4 hours the entire weekend, it just goes to show how much TSW can offer in a short amount of time. So… details?

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TSW Diary – Day 1

July 14, 2012 - 2:21 pm No Comments

tsw teaser

I’ve gone back and forth on this game, I know. First I loved it, then I said it wasn’t for me, and now I’ve forked over the $50 to buy it. Will it last til the first sub-up? We shall see, but there are a lot of positives leaning me toward yes. But before I put the time into designing a unique page for the game here at Die by the Arrow, I’m going to start a little journal and see how things go.

Where did the change of heart come from? I think it mostly boiled down to the fact that beta progress is beta – you don’t get to keep it. I’ve played in many betas. Way back in the day when there was this MMOG called The Realm – yeah, that’s when I started beta testing. Up until TSW though, I didn’t really care that my progress would be wiped. With this game, progress is everything and to develop your character into the beast you want it to be, it requires a lot of time (and a good number of repeated quests). So losing the progress from beta was a bit of a crushing blow. Now with early access, there’s no looming wipe, so my brain has registered that the game is in fact fun, so why not give it a go. And it begins with day one.

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