Archive for August, 2012

Nightwatch Gear & Glyph Guide

August 17, 2012 - 1:12 pm 1 Comment

nw-gear-glyphs

There’s already a lot of good information out there on the Internets about gear, glyphs, and how to acquire it. Most of the posts about it are highly technical, throw a lot of numbers around, and generally don’t tell you exactly what to do and how to do it. With that in mind, this guide will consolidate and reference much of that data and spell out the details in simple English so everyone from casual to hardcore can get the most out of their nightmare dungeon runs.

To summarize it quickly, the very best gear you can get as of patch 1.1 is found on the Nightwatch vendors in your faction headquarters coupled with a Nightwatch glyph. Read on for the explanation of why and how obtain and maximize the gear.

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Assault Rifle Decks V4

August 14, 2012 - 9:23 am No Comments

assault-rifles

Here’s the latest update to my Assault Rifle decks. The Pen Shooter deck is my newest addition. I have focused on bringing my hit and penetration stats up to 600 to eliminate (mostly) blocked and glanced hits, and at this point I am now penetrating close to 40% of the time. The Pen Shooter deck is still in flux – I’ve overloaded it with penetration increasing passives until I determine how much diminishing returns are affecting it. I removed Molecular Explosion from Hip Shooter and Full Auto in favor of Iron Maiden to increase penetration rate as it is a far better return in dps.

I will have another update to my support decks soon. I’ve collected every support ability available on the wheel so I’ll be putting together some more support builds to incorporate them. As made apparent in Ankh and the Hells, having cleanses, healing buffs, and temporary damage buffs for group burst damage is starting to become very important.

Read up on Assault Rifle Decks »

Assault Rifle Decks – AR Soloist

August 2, 2012 - 10:31 pm 18 Comments

ar-soloist

I’ve gotten a lot of positive feedback about my AR Soloist deck; while it’s a fairly simple build from the start, some folks have asked how to build it up from the first ability point. I’m happy to oblige. This deck starts to do its job right out of the gate, making it excellent for newbies just getting started as well as experienced players looking to turn the harder missions easy. In any case, read through the cut for the essential guide to building the AR Soloist deck.

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